You and I really could be brothers, the way you put time in discovering ways to make myth/folklore/cryptid creatures work into your projects is just like I do it lol. I'm sad to see you going to post less here, as I enjoy reading other people's ideas about myth creatures! Not much people do this...
Ophiotaurus and
Malebete are also on my reserve-monster lists, they still are, though Ophiotaurus is in the game, as a mount of the evil troll-folk
Dulhath, which use many creatures as mounts, like
Emela-Ntouka, the Gallimimus-like
Gauarge and Ophio. I never liked the Ophiotaurus, never understand why bring bull and snake together into a creature, I have the same problem with Ushi-Oni.
But after seeing this picture of the Ophiotaurus, I wanted to use them in a way, so being a mount is cool I guess.
With
Malebete I never know what to do... My best idea about these bears was turning them into a demonic bear or a Gargoyle variant which feeds on charisma, but I already have some other charisma feeders, mainly the
A Bao A Qu and
Leanan Sidhe.In my project the
Chipfalamfula is like a giant
mouth-Brooder fish with magical abilities to turn everything that it swallows into a Goliath-Tiger Fish-like
Mazomba. The much smaller Mazomba fishes (
which look like this) are released by the the Chipfalamfula to hunt for it in a swarm of monstrous piranha. The Mazomba are like a living stomach for the Chipfala, as they feed the chipfala is nourished.
Telchines... well I never knew what to do with them, they are the smiths of the sea, creating good weapons, so maybe they could be an update/upgrade/family member of the
Zitiron group, you know, the armored mermen. Or an evil variant of the
Agloolik.
In turn I give some of my latest additions to my project, and why they suddenly joined.
Astwihad (Persian) – Bogey (Large)(Hostile)
These Bogey's love hanging people from ropes, I love to see these strange masked-bogey men a bit like on
this picture but then with living ropes following it, the Astwihad is a hangman that drags people into hell, as a bogey they only feed on the fear they cause though, leaving the body for the fiends and demons that roam the abyssal wasteland. I love a creature that uses ropes as weapons, and this one can animate ropes into snake like constructs. They can also summon golem-like constructs to help them, these look like the
hangman-golems from D&D.
Awd Goggie,
Okiku Mushi (Japanese) – Fey (Large)(Hostile)
The giant fey caterpillar Awd Goggie was feeling lonely, so I gave it a family-member in the Okiku Mushi, which are strange caterpillar-women with bound arms in the real myth, some tragic suicide story created them.
In my project the Okiku Mushi is a giant fey caterpillar without much female features other than the female-like face painted on its head to confuse prey. They use their magical silk to drain away the hope and joy from living creatures and feed on the energy of the suicide that often follows. They look like awesome giant purple caterpillars with giant horns which are covered in silk-like webs.
Basilisk,
Tizheruk (Inuit) – Drake (Large)(Hostile)
This is a strange one, I confess.
The inuit Tizheruk is the creature that changed the most during my project,
first looking like this Pathfinder version, as Pathfinder made me love it. Then I cut it from my project only for it to return as this strange
multilegged ice-crocodile monster. Then it return as a
leopardseal monster with multiple fins.
After I gave my selkie an evil variant which uses the leopardseal appearance, I changed them around entirely, only keeping the multiple-legs and turning it into a
ice-lizard, much like the D&D basilisk but with blue/white scales and an icy stare which turns victims into a frozen solid statue. I always wanted a Ice Drake in mythika, and Tizheruk is prefect for it.
Fear Ghorma (Scottish) – Elemental (Large)(Hostile)
Fear Ghorma,
Shudala Madan (Indian) – Elemental (Large)(Hostile)
After my
Umibozu turned into a non-water elemental creature (they are actually now an elemental creature of kraken-ink and the many souls of a drowned ship-crew) I needed a new 100% pure water elemental, as
Hinqumemen is already a unique boss in my project it became the Fear Ghorma, they are just blue water elementals without much special going on, they can take the forms of snakes, sharks, humanoids among others, but that's it, every project needs their basic water elemental I guess lol.
The interesting part is the related creature of the Fear Ghorma, the
Shudala Madan, which combine the elements of fire and water, and so I turned it into a boiling water elemental, the creature looks like a red water elemental as fire seems to burn from inside the watery being, absolutely awesome. They can make water boil and are immune to cold and heat attacks. I didn't know what to do with it's ghoul/graveyard features though, as I don't think a boiling water elemental has a place in a graveyard...
My last one for today is
Guiafairo (Africa) – Bogey (Medium)(Hostile)
The stinking African bat horrors, which are very much like the Australian
Garkain, both using stench to bring down prey.
I made up my mind about the Guiafairo after I read
this wiki about them, which mentions; "
Said to be able to appear behind locked doors". Which immediately gave me the idea to make this a teleporting/blinking creature, much like the Blink Dogs from D&D but instead blink bats, can you image the horror of a blinking bat the size of a human, that uses fear-inducing spores/stench? Every time they blink they release this fear-gas onto the spot they blink to, much like Nightcrawler from X-men.
Oh, and I never cared for the
Tatzelwurm at all, until I discovered this awesome artists vision about it:
God of War Tatzelwurm so, maybe I will add it as well in time.